The trap “consists of a hollowed-out coconut, chained to a stake. The coconut has some rice inside which can be grabbed through a small hole”. The monkey’s hand fits through the hole, but his clenched fist can’t fit back out. “The monkey is suddenly trapped.” – Guardian
There’s a trap like this in the Orangutan.
Today our pawn is the bait.
e5 2. Bb2 Bxb4 3. Bxe5
At first, there is the problem of Black’s g7 square. It’s unprotected now that Black went on a pawn hunt.
Nf6 4. Nc3
We develop a knight, and seemingly block our own bishop from returning to b2.
Black rests on two assumptions, both of which are faulty.
- The first, being that White will not give up the bishop pair for a knight so early in the opening.
- Secondly, that it’s a good idea to kick the bishop.
5. Bxf6! Qxf6??
The other recapture, gxf6, infllicts serious structural damage on Black’s kingside. White would be better already.
The knight forks not two but three pieces at once!
Black tucks his tail, goes home, abandons his bishop.
Various defences have been tried at this point. One of them gave up the bishop with Bxd2+ but the recapture with the King just leaves a piece up.
The most tenacious d is Qd4
Here Black’s hope is to give up his rook for active play. We shouldn’t accept
Qd4 7. Nxc7+ Kd8 8. c3
An important interruption move. If we accepted the Black rook, then Black will force a draw with Bxd2+. We won’t let the monkey get away.
Bxc3 9. Rc1 Kxc7 10. e3 Qg4 11. Rxc3+ Nc6 12. Nf3
Not winning any material! But the compromised Black King, stuck on the queenside. The isolated Black d-pawn. White’s pawn majority in the center. And an active rook. We could not ask for a better opening.
A clear piece up, the win is in sight.
a5 (and a draw offer)
Not sure why players beg for draws in clearly lost positions. I certainly never seen players offer a draw when ahead.
8. Nd3 0-0 (and another draw offer)
At this point Black is just being annoying. What’s the idea behind asking for draws when your game is a lost cause? Eh “gimme a sympathy vote”? Bullshit. If you’re lost you should resign.
Quit begging, i told him.
9. e3 Re8 10. Be2 Bf5 11. Nf3 Nc6 12. 0-0 Qf6
The game continued normally with quiet moves. I just want to keep my position solid, trade pieces, and win the endgame.
Clearing the way for my d-pawn to advance.
Black attacks my little pawn on c2.
14. Bd3 Bxd3 15. Nxd3
Not minding the doubled pawns if Black trades. I’m a whole piece up, mutual disarmament will favor me.
Right now it’s five pieces against four. When it becomes one piece against none, I win.
Black avoids the exchange.
16. Rb1 b6
It’s an open file and a b-pawn target for the rook.
Not doing much, just taking the b4 square from Black’s active knight. Slow and solid wins the race when you are numerically superior. The kingdom of Wei proved this in the Romance of Three Kingdoms.
Black goes for an attack, because, it’s better to die fighting than to wait for an imperial takeover. It’s the strategy used by the Kingdom of Shu Han.
Pushing the knight back once its open lines have been cut off. Using my central pawn majority.
Ne7 19. Nf4 h4 20. d4
Although Black’s flank activity is aggressive, I’ve taken over the centre of the board which will deeply restrict the scope of Black’s pieces. And this pawn chain is quite solid so there is no danger for White.
Oh look, a second black pawn.
21. Nd3 Qg6 22. Re1 f5
Black adds a third pawn for his assault.
23. Nd2 g4 24. f4
Putting an end to Black’s expansion.
Black tries to open a line for his pieces.
Not allowed to trespass!
Pawns interlocking, the black pieces have no clear view of the White King. I will be perfectly safe on g1.
Nc6 26. Nf3
But now Black’s incomplete assault has left holes for the counter-attack. This square is one of those holes.
Qh7 27. d5 Ne7
Again, my center pawn majority repels the Black knight from closing into my position.
Another hole, and a good outpost for my knight. Incidentally attacking the Black queen.
Qh6 29. Qa4
Now my queen will join the fun.
Ng6 30. Qd7
Black cannot save both his attacked pawns.
Re7 31. Qxf5 Rae8
The Black rooks angrily gang up against my backward e-pawn.
Also stops Rf8 as a bonus.
Black tries to evict the knight.
33. Qg5+ Qxg5 34. Nxg5
I allow Black to capture my pawn, but I’ve extracted a heavy price by removing queens from the board. The situation is now four pieces against three.
Rxe3 35. Rxe3 Rxe3 36. Rd1
Accepting the pawn means it’s now three pieces against two.
Black’s wandering knight is still trying to break into my locked position.
Attacking Black’s c7 pawn.
Black abandons it – no way to defend.
I decided not to capture. Well taking is fine. But i prefer to get a knight to f4, forming an interlocking knight calvacade.
Ne4. 39. Nef4 Nc3 40. Re1
Made possible because my d3 knight is now protected.
Now the rooks are forced into a trade because Black has no room to dodge.
Rxe1 41. Nxe1
Now two pieces against one!
Nb1 42. Nc2 Nd2 43. Ne3
Black can try as hard as he likes. His lone knight isn’t a match for my two knights.
Nb1 44. Ne6
Letting Black have the a-pawn because i’m getting his c-pawn.
Nxa3 45. Nxc7 Nb1 46. Nb5 a4 47. Nc2
Black may have the a-pawn, but his lone knight cannot sneak it past my two. The disparity in power is just too much.
It’s down to the king now.
I have a king too, u know.
Ke7 49. Ke2 Kf6 50. Kd1
Forcing Black to trade his last piece. Or else I am killing that knight.
Black is tired of letting me dictate terms. He chooses death rather than capitulation.
It shall be death, then.
The black knight has run out of squares.
Ke4 52. Kxb1
Two knights against a lone king now.
Ke3 53. Nxd6
Not only capturing a pawn, but protecting my own at the same time.
Black’s last hope is to visit my Kingside where Black does possess a significant space advantage. If he can win my g-pawn, those passed pawns could be quite dangerous.
54. Nf4 Kf2 55. Nce3
And that’s taken care of with minimal fuss.
a3 56. d6 a2+ 57. Kxa2 b5 58. cxb5
Black just wants to die quickly now. He gives up two pawns.
Or he could have waited for my very slow king to capture them one by one. Not interested? Well I didn’t think so.
Ke2 59. d7 Kf2 60. d8Q Ke2 61. b6!
If its worth killing its worth overkilling. My opponent must be severely punished for his repeated draw offers.
Kf2 62. b7 Ke2 63. b8Q Ke1
Black is hoping for Qb2?? stalemate. Well I’m four pieces vs zero. A draw shall not happen.
Giving black the move back so he has to step onto the second rank. Qd1+ mates also, but is not punishing enough.
To pay for his sins, Black must be forced to ask for his own death. That’s the only way.
Ke2 65. Qb2+ Ke1 66. Qd1#
A pretty mate on the 66th move.